I consider myself a passionate 3D artist who works independently, but also adapts well to teamwork. My goal is always to achieve a high quality aesthetic result. I have experience with organic modeling in zbrush, UV mapping and texturing with SubstancePainter. I strive to stay up to date on the latest trends and techniques in the field of 3D content creation, and I’m always looking for new opportunities to improve my skills and expand my portfolio.